musical experience that involve harvesting, farming, growth, and caretaking of virtual musical creatures with personality. creatures would socialize with eachother and their interactions would change the overall musical sounds implicitely. #halfbakedideas
@!(sndkitref "glottis")!@ is an analytical model that approximates the kind of sound the human glottis makes, and is now available as a sndkit model. This is extracted from the !voc project.
making great progress getting interactive sound and video working on android. it's a setup I wish I had 5 years ago.
added @!(sndkitref "bezier")!@ to !sndkit today. coupled with @!(sndkitref "oscf")!@, it is capable of making some really weird wet FM-y sounds. Me like! #updates #sndkit
Eisenkraut is a standalone cross-platform audio file editor built on top of SC3: [[https://archive.org/details/eisenkraut]] #sound #links #supercollider
LC is a new music programming language that is prototype-based, strongly timed, and designed with microsound synthesis in mind: [[https://www.hnishino.com/2019/05/09/lc-a-new-computer-music-programming-language-with-three-core-features/]] #links #composition
a podcast on medical alert sounds: [[https://99percentinvisible.org/episode/sound-and-health-hospitals/]] #links #sound
7seconds is a composition project where composers try to compose something no longer than 7 seconds in length. [[http://www.microsound.org/projects/project.php?name=Seven%20Seconds]] #links #composition
so, having the etudes be ~20mb/minute for sound AND video ain't too bad, and that's before doing any sort of compression. My etudes are almost always 80-120 seconds long, so the total size of a lossless uncompressed etude would be ~40mb, consistently. #halfbakedideas
sound for #breathingcard etudes in 44.1 kHz mono 32-bit floating point sound. that's about ~10mb a minute raw uncompressed audio. #halfbakedideas
so, I actually did throw out my Csound book last night. Tore out all the pages and recycled them.
I never thought I'd ever say this, but I am officially done with Csound. I've been using Csound since I was 16 years old, but now I feel like throwing my copy of the Csound book in the trash. Good riddance.
a microblogging creative coding platform like dwitter, but for sound. users would be encouraged to remix, the output of one persons code would become the input of the new code. only text would be stored on the server, with audio rendered client-side. to save on time, there could be caches of frozen audio for remixes. #halfbakedideas
gameboy color speaker replaced using ds lite speaker. sounds quieter than I expected. but better than no sound at all. this, combined with the new case I got for it, makes it almost feel like a brand new device :)
listening richard devine's new album sort/lave today. of course the sounds are top notch, but I really am enjoying how 'composed' it all feels. it really demonstrates true mastery of modular environments.
postcard sized art is such a lovely scale for the visual medium. attempting to imagine the sound/temporal version of that
Timeline Sandbox